![[Japanese ACT/Chinese/Animated] Mad Island v0.2 Official Chinese Infantry Version [Update/1.46G]](https://imports.acggs.com/acggw/img/30668/0-c74d799251.jpg)
[Japanese ACT/Chinese/Animated] Mad Island v0.2 Official Chinese Infantry Version [Update/1.46G]
Bringing you a finally released version of a Japanese ARPG game
Mad Island V0.2 Official Chinese Infantry Version
This is a work by the creator [EmadePlus] that was released on Steam platform on the 23rd
The author has already released two works, and is already very experienced
It features dual protagonist switching, you need to explore this island to find more tool people
To survive, you have to be careful about things in the jungle, can you survive?
If you like this game and have an income, you can choose to buy the original
https://store.steampowered.com/app/2739590/Mad_Island/
Game Introduction
You and four friends were cruising when the ship hit a large rock and sank.
Luckily, you drifted to a nearby island, you woke up on the beach and met the second male protagonist, and thus began your survival life.
Your goal is to find your friends and escape the island.
More New logs
■ New additions
- 4 new animal NPCs -
Chaos Cave
- Added the function to collect items produced by NPC harvest hives, fishing traps, mushroom cultivation, and herb farms
- Approximately 20 new items
- Added a heavy attack option for bows
■ Fixes and adjustments -
Fixed the error where enemies defeated in a surprise attack could not be collected by the body collector
- Changed the location to craft the Chaos Axe
- Fixed the error where the slowdown effect in the swamp would apply even on platforms or in the air
- Fixed the issue where friendly NPCs inside a house would not disconnect from the house
- Weather conditions will no longer be processed before the game finishes loading
- Fixed the error where the position of arrows stuck on enemies would change when the enemy moved
- Fixed the issue where the time display would not switch while in a level
- Fixed the issue where the player's inventory would become if the player's backpack was open at the start of the next event after giving Takumi food
– Adjusted the performance of the Heart Staff
– Fixed the error where mission icons on the map might not display correctly after loading
0.18
A serious error was found and fixed.
■ Fixes and adjustments
– Adjusted the parameters of the Dark Tree
– The Chaos Totem now displays the current raid level and number of raiders
–
Fixed the error where NPCs would disappear when quickly traveling to a distant location with another NPC
0.17
We have fixed several serious errors.
■ New additions
– Items that allow setting the raid level and number of enemies through numerical settings (Chaos Totem, Meat Workbench)
– Item rack (Pearl) (Wing Workbench)
■ Added H scenes
– Yuna x Brother Native (Standard)
– Male x Female Native (Pregnant, Mandatory)[Big belly]
■ Fixes and adjustments
– Fixed the bug where the appearance information of disassembled parts would disappear when assigned to NPCs
– Fixed the bug where the facial makeup of female natives during masturbation would not be correctly reflected
– Fixed the bug where NPCs would become inactive when using the "Return" function in the friend list while leading NPCs and the waiting location was far from the player's current position
– Fixed the issue where the damage calculation was incorrect when giants attacked players
– Fixed the bug where the original chicken would disappear when swapping chickens in the chicken farm with a maximum of three chickens
Bug – Fixed the issue where the inventory would not function properly after defeating the underground woman and quickly moving with the inventory open
0.16
■ Fixes and adjustments
– Allowed the main character to open each individual inventory
– Fixed an error that caused the generation of surprise NPCs to be delayed after loading, depending on the game launch time
– Fixed an error where the waiting location could not be loaded correctly if the main character saved the game while waiting in a house
– Fixed an error that caused the experience points required for levels above 716,327 to be calculated incorrectly
– Fixed an error that caused status points saved beyond a certain number to not reflect correctly
– Fixed an error that caused the stun damage reflected by the meat wall to be ten times higher than expected
– Adjusted NPC behavior, mainly targeting underwater NPCs and mermaids
– Adjusted so that surprise enemies are not generated when the game is paused
– Added an option to limit the number of attackers generated
Link: https://share.weiyun.com/h2ECgdvP
MEGA (overseas): https://mega.nz/folder/1WcjzLSL
Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VO9pvEfoOyeSF8QXO77kX2rVA1#
UC Cloud Disk: https://drive.uc.cn/s/aeed0f59c1f64
Baidu Netdisk Link: https://pan.baidu.com/s/1s6B2CPI94vcWGpSros5SBA
Password: yau6gy
MEGA (overseas): HOGFIsaoizzbVRcQmk91tg
Extract code: jzzw
Password: HbUB
Extract code: bah4
Extract code: sanchiro
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