![【Japanese ACT/Chinese/Animated】Mad Island v0.3.1 Official Chinese Infantry Version [Update/1.55G]](https://imports.acggs.com/acggw/img/34253/0-936c69410f.jpg)
【Japanese ACT/Chinese/Animated】Mad Island v0.3.1 Official Chinese Infantry Version [Update/1.55G]
Bringing you a Japanese-style ARPG game that has finally launched in its official version
Mad Island V0.3.1 Official Japanese Version - Infantry Edition
This is a work by the creator [EmadePlus] that was released on Steam platform on the 23rd
The author has already released two works and is already very experienced
It features dual protagonist switching, you need to explore this island to find more companions
To survive, you have to be careful about the things in the jungle, can you survive?
If you like this game and have an income, you can consider supporting the official version
https://store.steampowered.com/app/2739590/Mad_Island/
Game Introduction
You and four friends were cruising when the ship hit a large rock and sank.
Fortunately, you drifted to a nearby island, you woke up on the beach and met the second male protagonist, thus beginning your survival life.
Your goal is to find your friends and escape the island.
More New Logs
Update v0.3.1 [beta]
■ Fixes and Adjustments
- Fixed the issue where the waiting position of the non-controlled protagonist was set to the Tree King's battlefield after the combat event ended.
- Fixed the issue where Nami and Sakura would disappear after returning from the underground battle with the Tree King (can be resolved by saving and loading).
- Fixed the issue where after the Queen's event ended, it was not possible to interact normally with Jonah and the Giant.
Update v0.3 [beta]
To play this version, you need to switch to the beta version.
Due to potential instability, we recommend keeping a separate save file while playing the game.
■ Added
- Continue the main story.
- Disassemble (Young Man)
■ Fixes and Adjustments
– Adjusted the Snow Dome (item icon) and frame to better display opaque items.
– Fixed typos in the Santa Claus event text.
– Fixed the issue where the skip function remained disabled during the battle to protect the reindeer in the Santa Claus event.
– Adjusted the enemy spawning rate during events to make it less frequent.
– Fixed the error where summoning a recovery NPC during an ongoing raid caused the raid to not end properly, leading to game issues.
– Fixed the issue where creating a frame while opening the sub-inventory displayed the icon of the first item in the sub-inventory.
– Adjusted the final position of the male lead and young man's death animation to be more centered on the character.
– Adjusted the game to cancel the pause when returning to the title screen.
– Fixed the issue where the door animation position became misaligned due to repeated use of the same Daruma machine.
– Fixed the error where the character graphics temporarily duplicated when grabbing an NPC during a sexual scene.
– Fixed unnecessary ratio values in the Chaos Lake and Bloody Area.
v0.27
The stuck bug has been fixed
v0.26
Several major errors have been fixed.
■ Fixes and Adjustments
– Fixed the issue where the male character's buttock color change in the Merry x Male H scene did not correctly reflect.
– Fixed the issue where NPCs carried into the house retained their house ID.
– Fixed the issue where the raft could not be used.
– Fixed the issue where when the waiting position was set outside the house and the NPC was sleeping inside, after loading, it still remained linked to the house, causing it to be unable to use the house normally.
– Fixed the issue where the house ID information would not update unless the status menu's status page was opened.
– Adjusted so that even houses with thatched roofs would display the house ID.
v0.25
Several error fixes have been implemented.
■ Fixes and Adjustments
– Fixed the error where the "Gift Hunt" event switch could not be activated after completing the Santa Claus event.
– Fixed the issue where summoning an NPC from the inventory inside the house would not set the summoning position to the NPC's waiting position.
– Removed the hit detection of the cage trap.
– Changed the color of the repeated task icons displayed on the map.
– Adjusted to update the NPC's appearance when using the maid backpack to clean the NPC's equipment.
– Adjusted so that NPCs other than raiders would not target trees.
– Fixed the error where the icon color did not recover when moving the dye workstation, frame, etc.
– Fixed the issue where the appearance of unique NPC corpses could not be loaded correctly.
– Fixed several visual errors.
– Updated the NPC status screen to display their current house ID.
– Adjusted to display the house ID when interacting with their own house.
– Fixed the error where the NPC's color occasionally did not recover when moving.
v0.24
■ Added H content
- Male Lead x Santa Claus (Standard H Scene)
■ Added Content
- Santa Claus Event
- 2 New NPCs
- Over 30 New Items, Including New Decorations and Costume Items
- Frame (Item to Display Icons)
■ Fixes and Adjustments
- Fixed the issue where the event icon of an ongoing event was displayed incorrectly on the map.
- Increased the damage of Sally's throwing attack.
- Fixed the issue where the list of subscribed workshop items on the title screen was limited to 50 items.
- Added an equipment preview function in preview mode.
Link: https://share.weiyun.com/FSteldV8
MEGA (overseas): https://mega.nz/folder/QbUiEAqL
Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VOKXqnFAQcwV8c6Q9vER-NAKA1#
UC Network Disk: https://drive.uc.cn/s/54e475f904354
Baidu Netdisk: Link: https://pan.baidu.com/s/191cgo64pEjRj14NzbjFFZQ
Password: cwyxhj
MEGA (overseas): KJ5YdmynnS71rZlbKEBKfQ
Extract code: mpe9
Password: 6c2Q
Extract code: 3aqs
Extract code: Sanrokuro
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