【Western SLG/Chinese/Animated】 Magic Academy v0.4.3.5 Android + PC Official Chinese Infantry Version [Update/1.22G]

【Western SLG/Chinese/Animated】 Magic Academy v0.4.3.5 Android + PC Official Chinese Infantry Version [Update/1.22G]

Sharing this excellent style of Western SLG game

 

Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version

【Western SLG/Chinese/Animated】Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version【Update/1.22G】

This is a project that was started in March by [Wild Pear Games] through crowdfunding
This game is about building and managing a magical academy as the gameplay of a Western SLG
The story is modeled after (Harry Potter) combined with beautiful CG scenes + animation, giving the game a considerable following
Various cute characters + smooth story + simple UI settings are very good
It has considerable potential

【Western SLG/Chinese/Animated】Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version【Update/1.22G】

 

Game Story:
Serve as the first principal of the new New Magic Academy.
Rebuild the crumbling buildings of the academy, recruit and hire talented teachers, build relationships with locals, and shape the unique identity of the academy.

【Western SLG/Chinese/Animated】Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version【Update/1.22G】 【Western SLG/Chinese/Animated】Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version【Update/1.22G】 【Western SLG/Chinese/Animated】Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version【Update/1.22G】 【Western SLG/Chinese/Animated】Magical Academy v0.4.3.5 Android + PC Official Chinese Infantry Version【Update/1.22G】

Update Log
0.4.3.5
Discard: Discard unwanted cards to gain 1 mana point.
Draw: Spend 2 mana points to draw additional cards.
Card Builder: A new feature that allows you to create custom cards using unlocked cards.
Adventure Unlock: Unlock a card encountered during an adventure to use it in the Deck Builder.
UI Overhaul: Redesigned the adventure preparation screen and equipment selection panel.
Equipment Overhaul: Now each piece of equipment contains fewer cards but provides unique effects that can modify your statistics or game mechanics.
Recipe Drops: Equipment recipe items can now drop during battles.
Recipe Tracking: Once you find a recipe, its information will appear in the equipment selection panel.
Crafting: After finding a recipe, you can craft the corresponding item and use it in future adventures.
Card Elements: Each card now has its own "element." Your equipment can affect the efficiency of different elements.
Combat UI Widget: A special widget has been added to the combat interface to display the effects of equipment items.
Review Option: A new "Review" option has been added to the settings: enabling this option will skip all 18+ scenes. (The skipped scenes can be viewed later in the meditation basin).

0.4.3
Two new characters: Meet the nun from the city temple!
New missions: Enjoy new missions for existing characters.
New scenes: Experience narrative scenes and NSFW scenes of the new nun.
Expanded journey scenes: The ice fairy scene in the journey mode has been expanded through short comics.
Journey card VFX: All cards in the new journey mode now have visual effects (VFX) when used.
Journey enemy action visual effects: All enemy actions in journey mode now have visual effects.
Journey card effect fixes: Fixed some journey mode cards that could cause freezing effects.
Journey world fixes: Fixed some journey worlds to resolve the issue of insufficient portals.
Dialogue attribution fixes: Corrected some dialogue speaker attributions.
Elizabeth mission fixes: Fixed Elizabeth's mission responses so they seem like your choices had no impact.
Barbarian goblin skip fix: Fixed the skip issue in the barbarian goblin scene - it can now be correctly skipped entirely.
"Get Resources" mission clarity: The "Get Resources" mission now specifies who the resources should be delivered to.
Mission item indicators: All mission items in journey mode now have animated icons.
Victoria scene cleanup: Removed outdated descriptions from Victoria's scenes.
Event healing fixes: Fixed healing issues in events.

0.4.0.5
New animated scenes: Added complete animated scenes featuring the fairy barbarians (in addition to existing mini-comics).
Unique card backs: Game cards now have unique backs based on their rarity.
Boss difficulty adjustments:
Reduced the difficulty of the Ice Fairy Boss battle.
Reduced the difficulty of the Wolf Saint Knight Boss battle.
Reduced the difficulty of the Cat-Rogue boss battle.
Bug Fixes:
Fixed the issue where the exit portal might not appear in the Cat-Rogue world.
Fixed the issue where the boss might not appear in the wolf knight world.

0.4.0.4
Memory Dive Fairy Girl: The fairy girl's scene can now be used in the meditation basin (memory dive).
Fairy Girl Item Fix: Fixed the issue of receiving new items from the fairy girl.
Unique Fairy Girl Item Art: Added unique graphics for the items stolen by the fairy girl.
Localization Key Fix: Corrected the localization key that caused Cyrillic characters to appear instead of the selected language in panels.
“Wait N Days” Mission Fix: Fixed the issue where the “Wait N Days” mission would turn into a placeholder after completion.
Starting Items: Now, common items in each slot are available at the start. This means the first item you unlock will be of rare quality.
Tutorial Update: Updated all tutorials affected by the journey mode overhaul.
Fully Localized: The new update has been translated into all languages we support (English, Russian, French, German, Portuguese, Spanish, Chinese, and Japanese).
Audrey's First Mission Fix: Fixed Audrey's first adventure mission (it rewarded the wrong stone and prevented mission completion).

0.4.0.3
Boss Generation: Fixed the issue where bosses (except new bosses) no longer generated.
Rogue Cat Appearance: Corrected the appearance of the rogue cat in her world.
DOT Kill Confirmation: Fixed the error where enemies killed by持续伤害 (DOT) effects still appeared "alive" until the next round.
Font Fix: Added the missing letter "Й" in the Russian font.
Increased Healing Events: The number of healing events on the map has increased.
Improved Healing Event Visibility: Healing events are now clearly marked on the map with revised logic and visual effects.
Double Magic Dust Reward: The magic dust reward for items has been doubled.
Card Effect Fixes: Fixed errors on several game cards, correcting incorrect effects and preventing them from stacking on themselves rather than enemies.
Enemy Logic Fixes: Fixed errors in enemy logic to ensure their actions have correct targets and effects.
Close Combat Camera: The camera in combat has been zoomed in, making the characters look larger.
Character / Widget Positioning: Character and UI widget positions have been adjusted to accommodate the new camera.
Persistent Journey Events: If the player chooses "Leave," events on the journey map will no longer disappear. Now you can return to a location later and interact with the event.
Simplified Easy Combat: Easy combat now has only one enemy, making it easier for players to learn their skills.
Card Reward Display: Added a new panel to show the cards you received after the event.
Journey Camp: Added a "Camp" feature to journey mode, allowing limited full healing of life points on the travel map.
Increased Player Mana: The player's maximum mana has been increased to 4.
Goblin Barbarian Mission: Added a new mission themed around the goblin barbarian.
New Journey Boss: Goblin Barbarian: A new boss, the Goblin Barbarian, has been added to journey mode. She excels at summoning allies, enhancing her abilities, and launching fierce attacks.
New Boss Post-CG Scene: After defeating the Goblin Barbarian, a new CG scene has been added. The animation for this scene is still being made, but we have added a short introduction comic to transition from the battle to the scene.
New Mission Type: A new mission type - defeating mission enemies in journey mode. These missions are simpler and do not require fighting a boss, but you need to find and defeat enemies that appear on the map.
New Rose Mission: Added a new mission for Rose, where you can influence her personality.

0.4.0.1
Card Categorization: Cards can now be categorized by rarity and name. Higher rarity cards will appear first in all panels. Same cards are now grouped together.
Healing Card Balance: Healing card effects have been balanced. Previously, you could fully restore health while fighting passive enemies. Now, healing is only possible during specific events.
Defense Reset: "Defense" now resets at the start of a character's turn, preventing infinite stacking, which could be an issue when fighting armored enemies.
Card Inspection: Placing the cursor or finger over a card in any window will display a larger image of the card, including more readable descriptions and explanations of any special terms used in the card description.
Enemy Intent Display: Placing the cursor or finger over an enemy will display a window containing information about their current turn intent.
Enemy Buff Effect Timing: Enemy-buffed effects now take effect in the next player turn. This prevents enemies from applying bleeding effects and causing damage in the same turn, leaving players no time to react.
Camera Position Save: Due to changes in the adventure map size, the camera position is now saved on the map so you can return to the same position after battle.
Unlock Logic: The logic for unlocking new items has been changed. After defeating a boss, a randomly selected item of the lowest unlocked rarity will be rewarded. You must unlock all common items before unlocking rare items.
Deck and Discard View: New buttons have been added to the adventure map and combat screens to view your current deck and discard pile.
Enemy Card Addition Display: Increased display logic when enemies add cards to your deck or hand (e.g., when enemies attack and add "Trash" or "Harmful" cards).
Temporary Buff Icons: All buffs have received temporary icons.
Map Generation Algorithm: The map generation algorithm has been changed. The previous algorithm caused game events to cluster at the edges of the map. Now, enemies and points of interest should be more evenly distributed.

0.4.0 (Episkey)
Completely revamped combat system: Journey now features a card-based roguelike combat system with a deck-building mechanism!
Completely revamped enemies and bosses: Enemies and bosses have been completely redesigned in terms of behavior and mechanics.
45 playable cards: Choose one of 45 unique cards to build your deck, divided into three rarity levels.
Dynamic combat difficulty: Combat now has four difficulty levels: easy, medium, hard, and boss. The difficulty determines the card level and reward value you can obtain.
Improved points of interest: Each point of interest on the map now offers three different possible events, grouped by theme so you can roughly know what will happen.
Point of Interest Interaction: Points of interest allow you to remove cards, gain new cards, trade cards, clone cards, heal, gain temporary buffs, acquire resources, and participate in special battles.
Meta-game progress removed: The inventory size is currently fixed at 4×4.
Major overhaul of journey preparation: Equip your character with a wand, a robe, and an accessory. Each item provides a set of unique cards, allowing you to customize your starting deck.
New items to unlock: Each slot starts with two items, and a total of 24 items (8 per slot) can be unlocked by defeating bosses.
Temporary card icons: Placeholder icons are currently used for cards.
Some item icons: Some items have custom icons, and others will be released soon.
Temporary user interface: The UI is currently under development.

 

 

Link: https://share.weiyun.com/V6OlKvAX

MEGA (overseas): https://mega.nz/folder/Jb1TCLQL

Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VONu09nBOgXPs3YG9ItPChgpA1#

UC Network Disk: https://drive.uc.cn/s/4c2a0acad64a4

Baidu Link: Link: https://pan.baidu.com/s/1DBXg8YiG_DQpyiBmf6tMYQ


Password: rxs3mk

MEGA (overseas): paHzwtXEh80q-i8RunyZcg

Extract code: e5t4

Password: 8DbP

Extract code: k9vv

Extract code: three郎

 

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