【Western 3D/Animated/Full Voice】Parasite Inside v0.3.5 Latest Infantry Version [Update/2.1G]

【Western 3D/Animated/Full Voice】Parasite Inside v0.3.5 Latest Infantry Version [Update/2.1G]

6/10/2025·GamesFighting3D

Sharing this 3D work with excellent modeling and rendering

Parasite Inside v0.3.5 Latest Infantry Version

【欧美3D/动态/CV】Parasite Inside v0.3.5 最新步兵版【更新/2.1G】

This is a 3D work created by author [Kodman Games], which started crowdfunding in March and now
The game is in the early development stage, but has great potential, focusing on the pregnancy and reproduction of alien agents
Excellent setting and visual effects, I can't understand the plot
As a space horror sci-fi work, the animation is exquisite, and the scene quality is also very high
Disadvantages: The author's first work. There are many things to polish

 

 

Game Plot:
Our protagonist Oni Lim wakes up on a colony ship.
However, when she wakes up from hibernation, she quickly realizes that all other crew members are still in cryogenic stasis, and key ship systems are malfunctioning.
To find the source of the problem, Oni embarks on a dangerous journey through the ship's maze-like corridors.
What she discovers in the flickering lights and ominous shadows is simply shocking

【欧美3D/动态/CV】Parasite Inside v0.3.5 最新步兵版【更新/2.1G】 【欧美3D/动态/CV】Parasite Inside v0.3.5 最新步兵版【更新/2.1G】 【欧美3D/动态/CV】Parasite Inside v0.3.5 最新步兵版【更新/2.1G】

Update Log 0.3.5
[Gameplay and Mechanics]
Fixed the issue where stamina consumption rate was tied to FPS (now consistent across all frame rates).
Fixed the issue where key bindings could not be re-bound in the main menu.
The tutorial no longer opens automatically, but has been added to the log.
Introduced a new FlashBox puzzle system.
Added new item: FlashBox - used to hack locked containers and terminals.
Added new item: FlashStick - needs to interact with FlashBox puzzles.,
Added loot containers that can be hacked with FlashBox.
Increased the ability to hack personal terminals with FlashBox.
Added a new enemy type: Lotus based on puzzles.
Added a new access item: AstroLink Access Card.
General grammar and localization improvements throughout the game.
Some guide cutscenes have been removed to improve pacing.

[Locations]
Update: LTW Ramp visual improvements.
Update: Crew cafeteria layout and item adjustments.,
Added: AstroLink - Zone 1 (New Area).
Added: AstroLink - Zone 2 (New Area).
Added a shortcut between Power Core and Main Labs for better navigation.
Removed Cryo Lab - crates in the crew level,
Redesigned Gym - object placement in the crew level,
Redesigned Workshop: Object placement in Zone 6.
Reduced enemy count in Zone 9 workshop,
Service Room and Workshop: Zone 6 does not require repair tools - now only requires power.
Added visual cues (VFX) to guide players around fires in service rooms.

[Visual and Audio Improvements]
Glass material updated with more realistic dirt and reflections.
Added new environmental visual effects (sparks, electrical surges, etc.).
Optimized lighting sources for better performance and atmosphere.,
Added new ambient sounds in various areas.
Improved Oni's animation in the introduction sequence.
Added camera collision smoothing - the camera now moves smoothly when near objects.
Added fade-in and fade-out effects on character meshes when the camera is too close.
Added new level maps for AstroLink area.

[Content and Narrative]
Main story continues to progress.
Added a new NPC: SiXy.
Added a new set of unlockable outfits for Oni: AstroForge ERT Light Suit.
Added multiple new cutscenes.
Added new background logs (emails, notes, documents) to expand the lore and story.

0.3.1
[Protagonist]
Completely redesigned the damage system based on fall speed

[Game Difficulty]
Now game difficulty does not affect stamina value
Now game difficulty does not affect C-Scanner battery count

[Settings]
Added key binding settings (so far, it only works in the pause menu - options)
Added an option to change difficulty during gameplay in the settings

[Implants]
Changed the implant menu
Added character animations to the implant menu
New implants: Retin-A sensor
New implants: Pathfinder N-Link

[Tutorial]
Added tutorial dynamic window
Added demo tutorial in the log
Added dynamic key提示 information

[Locations]
Partially changed crew departments

[Video Library]
Added all clip scenes to the gallery

[Other]
Added dynamic hints for using drugs
Elevator colliders redesigned - now players won't get stuck in elevator colliders and skip over railings
Added an option to immediately fix the power panel with 2 repair kits
New game menu has been redesigned
Ammunition quantity in maintenance chamber increased
Added partial support for game controllers (does not work in UI)

0.3.0
[Protagonist]
Improved controllability when the protagonist jumps
Reduced 10% fall damage
[Outfits]
Added new ERT outfit
[Cutscenes]
Added 3 major story cutscenes
Added 7 short story cutscenes
Added 2 shower scenes
Added 2 rebirth scenes
Added 6 short films at old locations to better navigate tasks
[Items]
Added new medical items: ReGen Cap
Added new medical items: D-TOXn Cap
[Implants]
Rebalanced adrenaline regulator V-12
Range of Echonyx Vision implant increased
[Maps]
Added map: Power Core
Recreated map: Workshop Zone 6
[Locations]
Added location: Maintenance Chamber
Added location: Power Core
Added flash light markers to make it easier to find the main story route
Blocked small roads that confused players
Workshop: Location in Zone 6 expanded
[Sound]
Added environment sounds for each location
Increased sound volume in scenes
[Save System]
Fully redesigned save/load system
Added new game save menu
Added new game load menu
Added "Continue" button in main menu to load the last saved game
[Enemies]
Added new enemy models
Changed the position and opportunity of old enemies' respawn
[User Interface]
Redesigned game difficulty selection menu
Added new quick notification system (QNS)
The new QNS will display item images, required items, used items, etc.
Added UI scaling function for multiple resolutions
[Other]
Added new story puzzles
Added electric traps that cause physical damage
Added fire sources that cause physical damage
Added 4 new collectible cards
Added 7 background story notes and emails
Added extra points in the mission line to make it easier to understand what to do
Added new visual effects
Added camera shake effect when shooting

 

 

Link: https://share.weiyun.com/JjIuAibK

MEGA (overseas): https://mega.nz/folder/wL91QC7S

Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VOSQAt3i69aHQQdfRbUZqvtsA1#

UC Net Disk: https://drive.uc.cn/s/c03567d4d4954

Baidu Net Disk: Link: https://pan.baidu.com/s/1xQVc99eV76XMdVubNHgzhQ

 


Password: iqfgfe

MEGA (overseas): 4yc_M44tNN7RcRtztwRxTg

Extract code: 2t4f

Password: mETY

Extract code: a18t

Extract code: Sanyurou

 

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