[Japanese ACT/Chinese/Full Animated] UnHolY PraYeR v0731 Official Chinese Version [Update/1.2G]

[Japanese ACT/Chinese/Full Animated] UnHolY PraYeR v0731 Official Chinese Version [Update/1.2G]

8/7/2025·GamesACT2D

Bringing you this high-quality Japanese-style ACT game

UnHolY PraYeR v0327 Official Test Version

【Japanese ACT/Chinese/Full Animation】UnHolY PraYeR v0731 Official Chinese Version【Update/1.2G】
This is a test version released on the CI platform by [UnholY CreatioN] on the 27th
Cough cough, as a dungeon-crawling Japanese-style game, the game has a very good art style
and various sexy battle H gameplay, which is obviously, the familiar abnormal state
Although it's a test version, it also has a lot of content

 

Game Introduction
The church received a commission, some people have gone missing in the forest
As one of the few combat nuns in the church, she has to go into the forest for the sake of the people

【Japanese ACT/Chinese/Full Animation】UnHolY PraYeR v0731 Official Chinese Version【Update/1.2G】 【Japanese ACT/Chinese/Full Animation】UnHolY PraYeR v0731 Official Chinese Version【Update/1.2G】 【Japanese ACT/Chinese/Full Animation】UnHolY PraYeR v0731 Official Chinese Version【Update/1.2G】

【Japanese ACT/Chinese/Full Animation】UnHolY PraYeR v0731 Official Chinese Version【Update/1.2G】
More New logs
v2025-07-31
Updated Area
・Added new mission "Rescue Town Girl".
・Added "Thief".
・Added 2 types of traps.
• When the trap is activated, "!!" is added above the head.
• Now you can dash in the direction of movement by teleporting while moving left or right.
• Reduced the cooldown after teleporting. (Now you can teleport more times consecutively than before.)
• Fixed the issue where crouching would keep standing since the 2025.06.25 version.
・We have prevented the mission completion status from resetting when continuing.
(For example, even if you run out of stamina during a herb collection mission, the collected herbs will remain in your inventory.)
・Other minor adjustments were made.

v2025-06-26
Current specifications:
・10 types of enemies
・4 types of traps (tentative) (restrictions after game over are also counted)
・5 scenes after failure + 1 difference

Update
・Added new request "Eliminate Slimes".
Added "Slime".
Added "Nursery" abnormal state.
The "Nursery Experience" value can now be viewed in the main menu status bar.
Added "Blessing of Heaven" item. Equipping it reduces difficulty. Added
Loading screen and hint display.
Fixed the back expression animation.
Goblins make a sound effect when picking up stones.
Fixed the issue where goblins get stuck when they hit a wall while jumping.
Other small issues were also fixed.

This month we added the "Kuna Valley" level. Its location is similar to the first level of Chapter Two.
Slimes are not a good enemy for Marian, who focuses on attack, but magic is very effective, so don't forget to change your skills... We will continue to let Consstance tell you about the demons' tendencies in the mission description, so you may need to equip your skills and items accordingly. It might be a good idea to equip your skills and items accordingly.

I also added a new abnormality, the beggar egg.
It doesn't cause any damage, but it's very dangerous in battle because the embryo keeps twitching.
It's best to run away before it lays eggs, so if you're trapped by slimes, get free as soon as possible.⬛︎

Main Visual
I also want to prepare Playa's main visual as soon as possible, so I drew it.
I haven't drawn without considering some animations for a long time.
We will release it on Steam, so I tried to make it look a bit erotic and cool, what do you think?
That's all for this month.
Next month, I want to create a map that looks like a city basement, with Roguelike human villains as enemies.

v2025-05-29
・9 types of enemies
・4 types of traps (tentative) (restrictions after game over are also counted)
・4 scenes after failure + 1 difference
Update
・Added new request "Conquer Wild Bandit Base".
Added "Advanced Orc".
Added "Advanced Orc Failure Event"
Now you can change the color of the demon outfit.
The jump height of the Scythe Rise has increased.
The attack power of the Wind Shock has increased.
The maximum usage count of battle skills has been reduced.
Other minor fixes were also made.

We have been working hard until the last moment this month.
Shiro from Sumizome Sound created a new boss battle music that's really cool...!
I think I can make the game over direction and other parts of the game quite echo distinctive.
Also, I wanted to add a project in the gallery that allows you to watch failure events, but I couldn't finish it in time.
I'll add it later.

v2025-04-28
Update Components
: Added new "Defeat Wild Bandits" request.
Added "Orc" mode.
Added "Gallery Mode".
Visual effects now appear when HP is low or under abnormalities.
Pressing the skill key while the pause menu is displayed will hide the pause menu. FPS
Has been fixed to a maximum of 120.
Added new screen sizes.
The formula error for automatically adjusting screen resolution in full-screen mode has been fixed.
The chest movement during the main character's horizontal movement (running) has been enlarged. (Important)
・Other minor corrections.

This month we did our best. The highlight of this month is the Gallery Mode, now you can set the long-awaited chest enlargement effect.
We originally wondered what it would be like before enemies that could nurse appeared, but we thought showing our current achievements to supporters was also a reward.
We hope you can enjoy the fun of the game then.

 

 

 

Link: https://share.weiyun.com/Nd6M7pbN

MEGA (overseas): https://mega.nz/folder/xCkSBZya

Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VOX48wCKycLfEx6NXO1geNOPA1#

UC Network Disk: https://drive.uc.cn/s/1f554259ae644

Baidu Link: Link: https://pan.baidu.com/s/1pWmDlnzGhyf3eO6P5GhOpQ


Password: 3i4b5q

 

MEGA (overseas): c_dATwwIz4uAc93_LMcEBQ

Extract code: 8js6

Password: WySx

Extract code: bb42

Extract code: Sanrokuro

 

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