![【Western SLG/Chinese/Animated】 Magic Academy v0.5.6.3 Android + PC + MAC Official Chinese Infantry Version [Update/2.4G]](https://imports.acggs.com/acggw/img/40568/0-a7c08e206d.jpg)
【Western SLG/Chinese/Animated】 Magic Academy v0.5.6.3 Android + PC + MAC Official Chinese Infantry Version [Update/2.4G]
Sharing this excellent style of Western SLG game with everyone
Magic Academy v0.5.6.3 Android + PC + MAC Official Chinese Infantry Version
This is a project started by [Wild Pear Games] around March
This game is a Western SLG about building and managing a magic academy
The story is inspired by (Harry Potter) combined with beautiful CG scenes + animation, giving the game a considerable following
Various cute characters + smooth storyline + simple UI settings are very outstanding
It has considerable potential
Game Story:
Serve as the first principal of the new New Magic Academy.
Rebuild the crumbling buildings of the academy, recruit and hire talented teachers, build relationships with locals, and shape the unique identity of the academy.
Update Log
0.5.6
Three new personal conflict missions for Louise can be started from her dialogue.
This is a monster story about Pixie-Priest, the winner of our recent community vote!
New comic and CG scenes featuring fairies.
Lilian's personal conflict mission, including new animated CG scenes.
A brand new mini-game for Louis.
Improved graphics: We increased the resolution of several CG scenes to eliminate blurriness.
Dialogue clarity: Now, options to start romantic or personal conflict missions are limited to top-level dialogues with the character.
UI improvements: Screen buttons have returned to the magic panel, providing clickable sliding or keyboard control alternatives.
UI improvement: The resource submission button now displays the corresponding mission name on hover.
Guidance: Added an arrow pointing to Audrey's invention.
Guidance: Added an arrow pointing to the ruin entrance for Louise's mini-game.
Even after completing all levels, mini-game objects remain visible.
After completing the vampire bard's mission, her portal is now correctly hidden.
Added a new icon in the log to clearly mark updated missions.
Fixed the issue of the secretary disappearing too early in the prologue.
Fixed the "new response" marker in the dialogue box to correctly reflect unselected options.
Fixed the error that allowed the game menu to open on the tutorial or mini-game panel.
Fixed the "sleep" button, which previously granted access to research before it was completed.
Fixed the crash that could occur when loading a save file during certain dialogues.
Fixed the issue where NPCs would not disappear from a certain location during dialogue loading.
Fixed the issue of unsmooth animations during dialogue loading.
Fixed the turn order issue in journey mode.
Fixed some personal mission starters to prevent them from starting too early.
Fixed the magic tutorial.
Fixed several incorrect dialogue speaker tags.
Corrected various spelling errors.
Fixed the issue of character model clipping in dialogues (e.g., Audrey's hand passing through Ross's body).
Fixed the issue of visible device icons for un-discovered recipes.
Fixed the battle tooltip to ensure it always appears above other UI elements.
Fixed inconsistencies in Olivia's dialogue based on her position.
Fixed the glowing moss task: now it can only be collected at night as intended.
Fixed the issue of cost display after cards are modified by other cards.
Fixed several repeated dialogues.
Fixed the item icon for the vampire bard's mission.
Fixed a display issue for one of Audrey's levels.
Fixed the final location in the Leviathan mission line dialogue.
Fixed the overlap issue between enemy intent icons and the dragon clan leader's health potion.
Fixed the character health display on the journey map.
Fixed the emblem for the alchemist's cloak bonus.
Fixed the error in journey mode that allowed events to spawn on mountain tops.
0.5.5
Updated UI (you can see examples of the new interface in the screenshots).
New animated dialogue model for Audrey.
Audrey now shows emotion in all previous dialogues.
Four tasks for Audrey's "inner conflict" storyline (no additional visual scenes at the moment).
New music for journey mode and journey battles.
New audio system to resolve issues of overlapping music.
0.5.2
Rose's dialogue model has been updated and added with animation. All dialogues related to her have been re-adjusted to show the new emotions.
Fixed several lines of incorrect speaker attribution issues.
Added an option to not receive extra cards as battle rewards in journey mode.
Fixed the trigger for Rose's fourth character mission.
Lilian and the dragon girl now have their own pages in the diary panel.
The journey map generation has been changed to ensure there is always a path to the boss and portals.
When selecting card targets, you can no longer discard and redraw cards (previously, this allowed playing cards without sufficient mana).
Added additional instructions for the dragon girl's mission.
Analytics functionality has been disabled (due to the large number of players, we received too many events).
Added comics for the wolf knight.
Added comics for the Cat-Rogue.
Updated Lillian's second scene.
Added a series of tasks for Elizabeth's character development.
Added a new mission that continues the cultist's storyline and leads to an encounter with the dragon girl artisan.
Added comics for the dragon girl artisan.
Added CG scenes for the dragon girl artisan.
0.5.0.2
Rose's character development storyline has been slightly updated; one old mission ("Stubborn Patient") has been moved to the character development branch.
Rose's character development storyline has been expanded, adding three new missions.
Rose has received the first four missions of the romance sub-plot (two with full-screen illustrations, one with a mini-comic). This is just the beginning of the romantic relationship development.
Added a new romance system, displaying the progress of the romance on the character card.
Added an internal conflict system, showing the progress of character development.
Added difficulty levels to journey mode. Now you can choose additional rewards or penalties before starting.
Modified journey location generation - now there is always an exit and a path to the exit.
Added additional checks to prevent dead players from using cards.
Fixed the effect of the "Cursed Flame" artifact.
Now, tasks that require visiting a location at a specific time in the day will clearly state this.
Some tasks may now require N days after completing another task before they can start or end.
Fixed the Christmas decoration mission - it will no longer end before all missions are completed.
Fixed Victoria's dialogue suggesting removing decorations after Christmas - this will now only happen a few days after completing the decoration task.
Now, you can control the camera via keyboard on PC in journey mode.
The save/load panel now remembers the last opened page.
Fixed the "Heat Shock" effect.
Fixed the drop rate of equipment recipes in journeys.
Fixed the issue of being unable to obtain the "Snake Lock" item previously.
Fixed the logic of starting mana and starting hand cards - some items can now work properly again.
Fixed the Spark Wand.
Fixed the Shadow Wand.
Fixed the Phoenix Wand (it also received new cards more in line with its theme).
Fixed the Alchemist's Robe.
Fixed the Ring of the Thinker.
0.4.5
Discard: Discard unwanted cards to gain 1 mana.
Draw: Spend 2 mana to draw an extra card.
Card Builder: A new feature allowing you to create your own custom cards using unlocked cards.
Unlocked after adventure: Unlock a card encountered during the adventure for use in the Deckbuilder.
UI Redesign: Redesigned the adventure preparation screen and equipment selection panel.
Equipment Overhaul: Now each piece of equipment contains fewer cards but provides unique effects that can modify your statistics or game mechanics.
Recipe Drops: Equipment recipe items can now drop during battles.
Recipe Tracking: Once you find a recipe, its information appears in the equipment selection panel.
Crafting: After finding a recipe, you can craft the corresponding item and use it in future adventures.
Card Elements: Each card now has an "element." Your equipment can affect the effectiveness of different elements.
Battle UI Widget: A dedicated widget has been added to the battle UI to display the effects of equipment items.
Review Option: Added a review option in the settings: when enabled, all NSFW scenes will be skipped (you can view the skipped scenes later in Pensieve).
Link: https://share.weiyun.com/rcBsbNDT
MEGA (overseas): https://mega.nz/folder/tTlmlbIQ
Xunlei Cloud Drive: Link: https://pan.xunlei.com/s/VO_O-DlydDalAb3wRQWlrK58A1#
UC Network Drive: https://drive.uc.cn/s/f6fcfcf34d1d4
Baidu Link: Link: https://pan.baidu.com/s/1hAvCoABwaxuBwh2Fz2ncPQ
Password: 6siqtu
MEGA (overseas): uEZLF74UdHmp-om64_-H5g
Extract code: xs5g
Password: CUGD
Extract code: husi
Extract code: Sanzirou
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