【Large SLG/Chinese/Update】SUBVERSE V0.8.2 Chinese Translated Uncensored Version 【52G】

【Large SLG/Chinese/Update】SUBVERSE V0.8.2 Chinese Translated Uncensored Version 【52G】

Sharing a great game from Ma Tou Ma Tou Studio

 

SUBVERSE Chinese translated uncensored version V0.82

【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】
This is a game published by [Studio FOW] on the Steam platform
Game uses Unreal Engine 4, with rich and beautiful gameplay, and features exquisite modeling CG
Narrative is driven by animated scenes and animated models

 

 

If you have the means, please support Ma Tou Ma Tou Studio, if not, it's okay, support later when you have money
https://store.steampowered.com/app/1034140/Subverse/

 

Game Introduction
Explore a strange New system
Explore the Child Prodigy System - filled with primitive knowledge and thick content.
Explore dozens of star systems and hundreds of planets, looking for various tasks, anomalies, and other interesting things,
such as sexy bounty hunter squid girls who relentlessly track you and your equally sexy waifu team.

【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】 【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】 【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】 【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】 【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】 【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】 【Large SLG/Chinese/Updated】SUBVERSE V0.8.2 Chinese translated uncensored version【52G】

 

 

Update Log

v0.8.2
New Features
Devotion Pursuit - Demi
The first devotion mission is now playable! Talk to DEMI on the Mary Celeste, and start her transcendence journey. Please note that your devotion level must be at least 30 to start this mission and complete Bryce's story.
Devotion Pursuit - Lily
If your devotion level is high enough, you can talk to Lily in the Mary Celeste lab to start her devotion exploration.
Note: As mentioned in DevDiary 26, DEMI and Lily's devotion missions are now fully playable, but the reward movie will only be fully released in version 1.0

Bug Fixes
Fixed the issue where Aelfric would get stuck on the loading screen.
Fixed the issue where Lily's hair was purple in the grid battle tutorial.

Known Issues (not all issues)
Currently, when replaying the captain's dormitory archives, the "Devotion Mission" dialogue section is listed under Sidequest with Intro/Outro tags.
Clickable items during room navigation sometimes become unsynchronized and cannot be clicked again, possibly requiring a level restart.
Effect poison sometimes lingers after the unit with it is destroyed in grid battles.
Some instances of voice bubbles VO still play during the mission end screen.
Not all anomalies are visually updated after specific events occur. WIP.
Issues with some new character cutscenes for Fortune magazine.
Some characters' animation pose transitions are not yet in place in the dialogue sections of this version.
If multiple enemies are stunned, even after their turn in grid battles, the arrow above their heads still renders.
Visual error, when a tail reaches level 40, a white icon appears when you first enter the lab, as if there are more levels, but disappears after selecting another tail.
Task log filters are inconsistent if you filter out completed tasks, then filter out nebula, the filtered completed tasks will reappear in the list.
The rendering order of active, passive, and ultimate icons for Waifus from the wardrobe to the selection screen is not always the same.
Visual defect, abilities/passives that should be unlocked after reaching the required level are not displayed or shown as locked in the lab or selection screen (some known characters Napoleon and Chodestool have passed 30 levels).
Not all characters fully implement level-based character upgrades.
Imperial Shock Troopers' purification status remains on the character even after the Shock Troopers are killed.
Visual error, if a unit has a shield and armor and takes damage during a preview damage animation on the health bar, it may show remaining shield or armor on the bar after the attack, although in most cases, the shield remains, but in the character information, it will display zero shields as expected.
Alt Tabbing may cause the game to crash, especially in high-load areas of the game.
Reports indicate that if an enemy has low health and dies due to Rekall's passive, Rekall's passive may cause a soft lock.
Some users experience low texture resolution rendering in dialog sequences throughout the game.
Some users report strange textures when loading Ela and Taron in PANDORA and Gallery.
Frame rate drops may cause Mary Celeste to shoot out of jump gates during navigation.
The bridge projector cannot consistently update the entire Mary Celeste color scheme.
Physical properties of hanging parts such as tentacles or hair (e.g., Huntress or Kili) may pass through the character's body or rapidly vibrate during dialog sequences.
Yellow/white screen flicker artifacts in space battles using FXAA anti-aliasing method. Most likely due to lens flares and/or high bloom values.
In rare cases, an unintended song may play in certain areas of the game.
In rare cases, clicking the "Help" button in the game dialog part may delete the help text, but it cannot be re-enabled until the game is restarted or a new scene is started.
Stuttering may occur when playing cutscenes on some systems. Note that there is an option in the graphics tab under settings to disable 4k videos. This improves performance for some users.
Reports of performance issues with some random space combat scenario maps.
The "You're Mine Now" scene's animation needs completion.
The concept of replay icons and navigation icons is still in development, and inconsistencies are known.
The completion percentage counter in navigation is WIP and may have some inconsistencies.

v0.8
NEW WAIFU – BLYTHE
Help Blythe escape her predicament, she may repay you in her own way.
New BLYTHE NSFW scenes
Blythe's update brings 28 new Pandora scenes! She can also be used in Gallery mode!
New side quests
Three new side quests have been added to the game.
New ship dialogues
All your crew have new dialogues on the ship to reflect the latest exciting developments!
Adjustments and improvements
Fixed the faulty line at the top of the screen (Pandora and Gallery).
Reduced Reynolds mercenaries' initiative in grid battles.
Yahgot's resistance to stagger passive skill now works in grid battles.
Yahgot now has a skill icon in Grid Combat.
Added UI SFX when alert bubbles pop up on the screen.
Bug fixes
Fixed the issue of a barrel appearing on the ceiling in Tandov's scene in grid battles. This could cause a crash if targeted.
Fixed the issue where Kino's news clips needed specific game events to update the news. That is, advance the story to the next part, or talk to the homeless person on the Mary Celeste.
Fixed the issue where clicking the jukebox or gallery and then exiting the screen back to the bar resulted in DEMI appearing on a distant table in the Mary Celeste.
Known Issues (not all issues)
Visual effect poison sometimes remains after the unit with poison is destroyed in grid battles.
Some voice bubble VO still plays during the mission end screen.
Not all anomalies in navigation are visually updated after specific events occur. Work in progress.
Editing issues with some newly introduced characters' dialogues in the Fortune release.
Some characters' animation pose transitions are not yet in place in the dialogues of the Fortune release.
If multiple enemies are stunned, even when it's their turn in grid battles, the arrows above their heads still render.
Visual error, when the spell reaches the maximum level 40, a white icon appears when you first enter the lab, as if there are more levels, but disappears after selecting another spell.
Task log filtering inconsistency if you filter out completed tasks, then filter out nebula, the filtered completed tasks will reappear in the list.
Waifus' active, passive, and ultimate icons are not always presented in the same order from the wardrobe to the selection screen.
Visual error, abilities/passives that should be unlocked after reaching the required level are not displayed or shown as locked in the lab or selection screen (some known characters Naphholeon and Chodestool have passed 30 levels).
Not all characters fully implement level-based character upgrades.
After the imperial shock troopers are killed, the purification status remains on the character.
Visual error, if a unit has a shield and armor and takes damage during a preview damage animation on the health bar, it may show remaining shield or armor on the bar after the attack, although in most cases, the shield remains, but in the character information, it will display zero shields as expected.
Alt-Tab may cause the game to crash, especially in high-load areas of the game.
Reports indicate that if enemies have low health and die due to Rekall's passive, Rekall's passive may cause a soft lock.
Some users experience low texture resolution rendering in dialog sequences throughout the game.
Some users report strange textures when loading Ela and Taron in PANDORA and Gallery.
Frame rate drops may cause Mary Celeste to shoot out of jump gates during navigation.
The bridge projector cannot consistently update the entire Mary Celeste color scheme.
Physical properties of dangling parts such as tentacles or hair (e.g., Huntress or Kili) may pass through the character's body or rapidly vibrate during dialog sequences.
Yellow/white screen flicker artifacts in space battles using FXAA anti-aliasing method. Most likely due to lens flares and/or high bloom values.
In rare cases, an unintended song may play in certain areas of the game.
In rare cases, clicking the "Help" button in the game dialog part may delete the help text, but it cannot be re-enabled until the game is restarted or a new scene is started.
Stuttering may occur when playing cutscenes on some systems. Note that there is an option in the graphics tab under settings to disable 4k videos. This improves performance for some users.
Reports of performance issues with some random space combat scenario maps.
The animation in the You're Mine Now scene needs completion.
The concept of replay icons and navigation icons is still in development, and there are inconsistencies.
The completion percentage counter in navigation is WIP and may have some inconsistencies.
Notes
Character equipment in Grid Combat is still under development and may not work as expected. In addition, we are considering moving the equipment item menu to the character selection screen for selection before battle.

 

Link: htt删掉ps://share.weiy删掉un.com/4anovWPa

MEGA (overseas): https://mega.nz/folder/6AZTyC6T

Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VNiGmwgOKPiR3EksKR_luIMbA1#

UC Cloud Disk: 1~3 https://drive.uc.cn/s/ba16862e7f784

4~6: https://drive.uc.cn/s/dd830ccc7dd44
7~9: https://drive.uc.cn/s/926cc60a7fd14
10~12: https://drive.uc.cn/s/759b21d2d1274
13~15: https://drive.uc.cn/s/bc52c86850184
16~17: https://drive.uc.cn/s/3d6cce7427e64

 

 

Fast Upload: 3E42C6BB050D6D18365FDDF54D259C03#CB734A1FF7E37A4B4B4F8EB9A3AC85CA#3145728000#Subverse.7z.001
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Password: 26n4rg

MEGA (overseas): UvzEHeTJaleCRFPlDM6CiQ

Xunlei Cloud Disk: Extraction code: 3jnb

UC Cloud Disk: 1~3 Password: qY2x
4~6 Password: EQdN
7~9: Password: 1dKX
10~12: Password: 6weB
13~15: Password: 8Rfh
16~17: Password: repF

Extract code: Sanjiro

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