【Western 3D/Animated】 [H Version of Dark Deception] Nakara v0.5 Latest Test Version 【Update/410M】

【Western 3D/Animated】 [H Version of Dark Deception] Nakara v0.5 Latest Test Version 【Update/410M】

12/3/2024·ゲームACT3D

Sharing this addictive gameplay of an欧美 3D work

Nakara v0.5 New Test Version

【欧美3D/动态】[H版黑暗欺骗]Nakara  v0.5 最新测试版【更新/410M】

This is a 3D work by [RedSpike] author, who started the project in November 2023 and recently updated a new version on the 20th.
I believe you have heard of the game "Dark Deception", which is the anime version of Dark Deception.
The gameplay is really addictive, what you need to do is collect enough gold coins to go to the next level.
But each level has different guardians preventing you from collecting gold coins, use swords and items to avoid these 12 guardians
I don't know about HCG, but platforming is really fun

 

 

Game Story:
Our hero Ernest was defeated by a demon called Nakara and imprisoned deep in a maze, his power was also taken away.

Now, he needs to find all the magic rings scattered throughout the maze to regain his power, defeat Narak and finally escape.

【欧美3D/动态】[H版黑暗欺骗]Nakara  v0.5 最新测试版【更新/410M】 【欧美3D/动态】[H版黑暗欺骗]Nakara  v0.5 最新测试版【更新/410M】 【欧美3D/动态】[H版黑暗欺骗]Nakara  v0.5 最新测试版【更新/410M】

Update Log

New Content and Features

New Maze: Crazy Night

In this forest, there are various monsters, including those that enter a specific rage state at night.
Nakara turned this place into a maze with accelerated day and night, making survivors more afraid of them.
Make sure to explore frequently during the day, sometimes hiding in bushes to avoid crazy monsters.
The behavior of the monsters in Crazy Night changes during the day and night. Although they behave the same as other monsters during the day, they have different appearances, attack patterns, and speeds at night.
There are bushes around the maze - players can hide in them to avoid monsters, which is a safe place.
Most bushes in Crazy Night contain rings, making them harder to find. But at night, the rings glow, making them easier to track.

New Monster: Rabbit Man
Rabbit Men usually jump around happily, and you won't even suspect they have a bit of malice towards you.
They are naturally curious and like to follow others rather than chase. But when night falls, their innocent smiles turn into evil grins, as if they've found their prey (they indeed have).
Rabbit Men change their behavior depending on day and night. During the day, they wander around the maze and rarely chase players.
But at night, they become violent and quickly approach players. To counter this, you should collect rings during the day and hide around bushes during the night to avoid them.

New Monster: Mogu Ring
Mogu Rings are subterranean creatures similar to moles, they dig underground and attack survivors who linger in bushes.
If you stay there too long, you know they will come up and expose your disguise.

Added opening animation and tutorial
Now you can watch the opening animation to learn how Ernest entered the maze. A tutorial has also been added to help you understand the game rules and skills better.

UI and Visuals
Improved Soul Prison
Increased visibility of shadows on objects
Added a message that you must hide in the shadows after Beholder activates its third eye
Added visual differences for traps activated according to Beholder's status

Gallery Expansion
Due to more monsters being able to capture, a gallery option has been added. You can change space by pressing [specific key] to appreciate selected monsters.

Balance and Adjustments
Special equipment has been added to this maze. If you find and use each hidden gem within the maze, the current layout of the maze will reduce the maintenance time. If you activate all gems, geometric changes will no longer occur.

Bug Fixes
Fixed the issue where monsters did not notice the player and remained stationary
Fixed the issue where the Gargoyle gallery image was displayed incorrectly

 

V0.4

New Content and Features

New Maze: Demon Prison

Built on cursed land, it is essentially a place that petrifies and imprisons those who disrupt the order of demons and humans.

The guards are Gargoyles and Observers, who control the prison because those turned to stone sometimes use their own power to break the petrification and escape.

But after Nakara took over the demon tribe's prison, the guards and prisoners who lost control under Nakara's magic began to attack anyone who stepped into the area.

New Demon Tribe: Gargoyle
Gargoyles hide between statues in the maze, waiting for prey to come.

If you approach her or get caught in a trap, she will chase you at a very fast speed.
New Demon Tribe: Eye of the Demon
If you don't hide in the shadows before the floating third eye in the maze opens, the two-eyed demon will appear in front of you instantly and chase you at full speed.
Unlike other demons, the Two-Eyed Demon usually does not follow the player.
Instead, when she discovers you through the third eye, she will run away and attack you at a very fast speed.
To avoid being discovered by the Two-Eyed Demon, you should hide under the shadow that the giant third eye cannot reach.
If the player is trapped while the Two-Eyed Demon is present, the Two-Eyed Demon will activate its third eye.
If the third eye is active, the player will be bound for a period of time.
As the highest-level demon, the Two-Eyed Demon's attack removes two hearts.
It's best to collect as many rings as possible to avoid being discovered by her.
Demon Prisoners
Petrichor prisoners also take over the demon's power and attack survivors.
If they catch you, you may be spared from the Gargoyles and Observers, but if you lose your strength during imprisonment, you will be exploited as now.
The sin prisoners in the demon prison are petrified, but sometimes they break the petrification and attack survivors.
If they catch you, you won't lose hearts, and the guards won't track you.
However, if you run out of stamina while being held captive, the game will end regardless of how many hearts remain.
The H scene of the defeated sin prisoner will be added to the memory statue.

UI and Visuals
Added title opening.
Optimized the rain effect in "Trust Road".
Balance and Adjustments
Desert adjustment prohibited.
When the maze changes, demons will change to follow the player descending from the top of the maze.
Adjusted the number of rings in the maze from 389 to 277.
Added a distortion to consider the terrain of the maze.
Dark Forest Adjustment
Fixed the nightmare's attack speed, which was unusually slow compared to other monsters.
The movement of the nightmare will be changed.
The nightmare's speed will rapidly increase from outside the player's screen, and after some time, it will become faster than the player.
If you no longer keep the nightmare within your field of view, you never know when you will be hit.
Bug Fixes
Fixed the issue where the boost ring was sometimes placed in overlapping positions.
Solved the problem of sometimes being unable to summon the boost ring in the restricted desert area.

 

Link: https://share.weiyun.com/nVNCEiYr

MEGA (overseas): https://mega.nz/folder/cakDgBbR

Xunlei Cloud Disk: Link: https://pan.xunlei.com/s/VODCszXXWaQ2vOAhq7thKntzA1#

UC Network Disk: https://drive.uc.cn/s/5bd81db9e8624

Baidu Netdisk: Link: https://pan.baidu.com/s/1xcXLG5PbusQ5KxRfYFawbw


Password: n4bshr

MEGA (overseas): UBRPUfLlsseuh6iV-3BQBA

Extract code: f4ye

Password: UxVx

Extract code: trwy

Extract code: three郎

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